Digital Arts and Sciences | Bachelor of Science

major

The Digital Arts and Sciences (DAS) program crosses college boundaries between engineering and the arts. This degree is an interdisciplinary engineering program.

This is an archived copy of the 2021-2022 catalog. To access the most recent version of the catalog, please visit http://catalog.ufl.edu.

About this Program

To graduate with this major, students must complete all university, college, and major requirements.

Department Information

The mission of the Department of Computer & Information Science & Engineering is to educate students, as well as the broader campus community, in the fundamental concepts of the computing discipline; to create and disseminate computing knowledge and technology; and to use expertise in computing to help society solve problems.
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CONTACT

352.392.1090
Email 

P.O. Box 116120
E301 CSE BUILDING
GAINESVILLE FL 32611-6120
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 Curriculum

Related Programs 

The Digital Arts and Sciences (DAS) degree is a core computer science degree with special emphasis on human-centered computing, which includes art, design and computing courses that are related to digital media, interaction and communication.

Graduates will be well versed in issues and solutions for basic art techniques and graphic art design as well as modeling 3D virtual worlds. The DAS graduate also will be well versed in collaborative multidisciplinary team models. Intermediate and final class projects are centered around a balanced-team composition focusing on multimedia productions.

Department Requirements

Students must complete all critical-tracking courses with minimum grades of C in each course and the critical-tracking GPA must be 2.5 or higher. A minimum grade of C is required in all other courses that are prerequisites to a required course:

CAP 3027Introduction to Digital Arts and Sciences3
CDA 3101Introduction to Computer Organization3
COP 3502CProgramming Fundamentals 14
COP 3530Data Structures and Algorithm3
COP 4600Operating Systems3
COT 3100Applications of Discrete Structures3
MAS 3114Computational Linear Algebra3

In addition, CISE requires all DAS students to maintain a cumulative, upper-division and department GPA minimum of 2.0.

Students who do not meet these requirements will be placed on academic probation and will be required to prepare a probation contract with a CISE advisor. Students normally are given two terms in which to remove their deficit points or to remedy their probation status; however, students who do not satisfy the conditions of the first term of probation may be dismissed from the department.

Critical Tracking records each student’s progress in courses that are required for progress toward each major. Please note the critical-tracking requirements below on a per-semester basis.

Equivalent critical-tracking courses as determined by the State of Florida Common Course Prerequisites may be used for transfer students.

Semester 1

Semester 2

  • Complete 1 additional critical-tracking course with a minimum grade of C within two attempts
  • 2.5 GPA required for all critical-tracking courses
  • 2.0 UF GPA required

Semester 3

  • Complete 2 additional critical-tracking courses with minimum grades of C within two attempts
  • 2.5 GPA required for all critical-tracking courses
  • 2.0 UF GPA required

Semester 4

  • Complete 2 additional critical-tracking courses with minimum grades of C within two attempts
  • 2.5 GPA required for all critical-tracking courses
  • 2.0 UF GPA required

Semester 5

  • Complete all 8 critical-tracking courses with minimum grades of C in each course within two attempts
  • 2.5 GPA required for all critical-tracking courses
  • 2.0 UF GPA required

Semester 6

Semester 7

  • Complete COP 3530
  • 2.0 departmental GPA required
  • 2.0 UF GPA required

Semester 8

  • Complete CAP 3020
  • 2.0 departmental GPA required
  • 2.0 UF GPA required

Students are expected to complete the general education international (GE-N) and diversity (GE-D) requirements. This is often done concurrently with another general education requirement (typically, GE-C, H or S).

To remain on track, students must complete the appropriate critical-tracking courses, which appear in bold. These courses must be completed by the terms as listed above in the Critical Tracking criteria.

This semester plan represents an example progression through the major. Actual courses and course order may be different depending on the student's academic record and scheduling availability of courses. Prerequisites still apply.

Plan of Study Grid
Semester OneCredits
Select one: 3
General Chemistry 1 (Critical Tracking; Gen Ed Physical Sciences)  
Chemistry for Engineers 1 (Critical Tracking)  
COP 3502C Programming Fundamentals 1 4
MAC 2311 Analytic Geometry and Calculus 1 (Critical Tracking; State Core Gen Ed Mathematics) 4
Quest 1 (Gen Ed Humanities) 3
 Credits14
Semester Two
CAP 3032 Interactive Modeling and Animation 1 3
COP 3503C Programming Fundamentals 2 4
MAC 2312 Analytic Geometry and Calculus 2 (Critical Tracking; Gen Ed Mathematics) 4
PHY 2048 Physics with Calculus 1 (Critical Tracking; State Core Gen Ed Physical Sciences) 3
PHY 2048L Laboratory for Physics with Calculus 1 (Gen Ed Physical Sciences) 1
State Core Gen Ed Social and Behavioral Sciences 3
 Credits18
Semester Three
CAP 3220 Introduction to Computer-Aided Modeling 3
COT 3100 Applications of Discrete Structures (Critical Tracking) 3
MAC 2313 Analytic Geometry and Calculus 3 (Critical Tracking; Gen Ed Mathematics) 4
PHY 2049 Physics with Calculus 2 (Critical Tracking; Gen Ed Physical Sciences) 3
PHY 2049L Laboratory for Physics with Calculus 2 1
 Credits14
Semester Four
ARH 2051 Introduction to the Principles and History of Art 2 (Critical Tracking; Gen Ed Humanities and International) 3
CAP 3034 Introduction to Computer-Aided Animation 3
COP 3530 Data Structures and Algorithm (Critical Tracking) 3
MAP 2302 Elementary Differential Equations (Critical Tracking) 3
Gen Ed Social and Behavioral Sciences 3
 Credits15
Semester Five
CAP 3027 Introduction to Digital Arts and Sciences 3
CEN 3031 Introduction to Software Engineering 3
MAS 3114
Computational Linear Algebra
or Linear Algebra 1
3
PHI 2010 Introduction to Philosophy (State Core Gen Ed Humanities; Writing Requirement: 6,000 words) 3
Interdisciplinary elective (Gen Ed Composition; Writing Requirement: 6,000 words) 3
 Credits15
Semester Six
ART 2305C Perceptual Drawing 3
CAP 3020 Theory and Practice of Multimedia Production (Critical Tracking) 3
COT 4501 Numerical Analysis: a Computational Approach 3
CISE elective 3
Interdisciplinary elective 3
 Credits15
Semester Seven
ART 2701C Sculpture: Shaping Form and Space 3
CIS 4930 Special Topics in CISE 3
ENC 3246 Professional Communication for Engineers (State Core Gen Ed Composition; Writing Requirement: 6,000 words) 3
CISE elective 3
Interdisciplinary elective 3
 Credits15
Semester Eight
CAP 4730 Computational Structures in Computer Graphics 3
CIS 4914 Senior Project 3
COP 4020
Programming Language Concepts
or Operating Systems
3
Interdisciplinary electives 5
 Credits14
 Total Credits120

The major crosses college boundaries between engineering and the arts. This degree is an interdisciplinary engineering program combining developing skills in art and computers. Students will be well-versed in issues and solutions for basic art technique and graphic art design, as well as modeling 3D virtual worlds. Students will be experienced in collaborative multidisciplinary teams, compositions and projects focusing on multimedia productions.

Before Graduating Students Must

  • Pass assessment of performance on a major design experience, according to department grading rubric.
  • Pass assessment in one or more core courses of individual assignments targeted to each SLO.
  • Complete requirements for the baccalaureate degree, as determined by faculty.

Students in the Major Will Learn to

Student Learning Outcomes (SLOs)

Content

  1. Apply knowledge of mathematics and science to computer science problems.
  2. Apply knowledge of multimedia, human-computer interaction, computer graphics and simulation to application domains.

Critical Thinking

  1. Design a human-computer interface involving animation, sound and immersive virtual environments.

Communication

  1. Communicate technical information in a collaborative team environment.

Curriculum Map

I = Introduced; R = Reinforced; A = Assessed

Courses SLO 1 SLO 2 SLO 3 SLO 4
CAP 4730 I, A I, A
CEN 3031 I, A
CIS 4914 A A A A

Assessment Types

  • Assignments
  • Exams
  • Reports
  • Exit survey